Living Room, Variation 1 / 2022
LIVING ROOM, 2022
custom light modules, custom electronics, custom software, lidar sensors, fog machines, data and power control unit
From 100 sqm
Living Room explores the idea of space as a living being. Visitors are invited to enter a fluctuating architectural domain, which is itself a sentient organism embodied in light and fog. The organism uses these materials to express itself and interact with those who inhabit it. Continually altering its form in response to visitors in varying and unpredictable ways, Living Room creates a living labyrinth in real time and in real space.
Living Room is a machine that allows us to choreograph a precise dynamic and sentient architecture around our audiences. The feeling we aim to create is an entire environment that ‘sees’ us, draws us in to devour us and at the same time invites us to instinctively connect with our fellow visitors and the environment around us.
While the work may present itself beneficently in its relationship to visitors, there is little ambiguity as to who is in control in the dynamic between human and machine.
At all times, the machine leads the dance. This can instil in the viewer a kind of navigatory dissonance, with tensions constantly at play between the solid, static, and inert and the ephemeral, transient, and animate.
Leveraging blockchain technology in a revolutionary way, visitors can visualise their physical experience within the installation as a looped video, and perpetually mint and collect it on the blockchain.
Living Room variation 1 premiered in Miami Beach during Miami Basel 2022 thanks to our commissioners and partners Aorist and Faena Art.