Florian Ortkrass

Flo Ortkrass’ practice revolves around the creative conception of Random’s work — led with co-founder Hannes Koch — as well as its physical and functional implementation. His sustained interest in applied science and human cognitive development fuel the evolution of new works and studio culture.

Hannes Koch

Sharing Random’s artistic direction with fellow founder Florian Ortkrass, Koch’s focus is often on the formal aspects & surrounding context of projects, maintaining the studio’s creative autonomy. He works on the communication of their practice & the development of new pieces. His interests lie in the underlying principles of cognition & human behaviour, exploring their relation to the studio’s offerings.

Héloïse Reynolds

The context and implications of Random’s practice are central to Héloïse’s role within the studio. She enjoys taking a long perspective on the relationship between humankind and technology, expanding from her classicist background. An art historian and writer, she contributes to the conceptualisation, development, and delivery of Random’s work, overseeing all publications, interpretative material, programming, research, and archiving.


Dev Joshi

Devraj Joshi leads the development and implementation of the systems and technology which support and enable Random’s work. Shortly after graduating from Brunel with a BSc in Product Design Engineering, he joined the studio in 2010. Interested in the interplay between people, machines, systems and cultures, Dev enjoys exploring how people perceive and process information.

Becky Sedgwick

Coming from a background in events, administration, and digital publishing within the arts, Becky Sedgwick oversees the running of the Random International studio, connecting many facets of the studio. In managing operations alongside the development of long-term processes within a working studio environment, Becky fuses her personal interest in contemporary art with the creative possibilities of systemic organisation. 

Tom Stacey

With a background in biomedical engineering, designing and developing orthopaedic implants and surgical instruments, Tom Stacey is now involved in the design, development and production of the studio’s increasingly ambitious, large-scale projects. Tom’s main interests are focused around design usability and new, innovative production techniques.

Jamie Tunnard

Jamie Tunnard runs the production wing of the studio. Taking a hands-on approach, he oversees the delivery, install & maintenance of Random’s work, in addition to developing the studio’s fabrication unit. Prior to joining Random in 2013, Jamie mined a rich seam of advanced design & fabrication, working closely with artists to deliver ambitious, large-scale projects.

Satoru Kusakabe

After receiving a BA in Product Design from Central Saint Martins, Satoru Kusakabe joined Random in 2012. Working on prototyping, visualising and physical mechanical design, he supports the development of the studio’s work. Human behaviour and user experiences in the context of the social environment are of particular interest to Satoru.

Callum Brown

Joining Random in 2012, soon after graduating from the University of Dundee, Callum Brown works on the development of the studio’s projects by exploring and refining materials and mechanical elements, particularly through prototyping and visualisation. His interests lie in the different perspectives and behaviour of people and how they are connected with objects and environments.

Joe Knowland

Joe Knowland maintains the bridge between the development and delivery of the studio’s work, and has immediate involvement in both processes. A veteran of Random International, Joe began working on the fabrication and install of Random’s work during his studies at Ravensbourne College of Design and Communication, before taking on a full-time position at the studio.

Joe Wilkins

Joe Wilkins’s role is centred around the ‘brain’ of Random’s work, developing software, working on interfaces between physical & digital. A creative developer, he takes an analytical approach to projects and enjoys the challenge of devising new, interesting ways in which to present messages, ideas or concepts. With an attitude of curiosity, Joe collaborates with the studio on the realisation and maintenance of Random’s work.  

Lucio Sgrigna

Lucio Sgrigna focuses on the interfaces between physical and digital within Random International’s work. Prior to joining the studio in 2015, he was a research engineer at the ISR, contributing articles to scientific journals on control algorithms for robots. Lucio is interested in the visual arts and the questioning of technology — especially its errors and misuse — always retaining a scientific methodology.

Ellen King

Ellen King coordinates the day-to-day running of the studio, with a particular interest in the relationship between studio activities and external influences. With a background in Fine Art, Ellen’s experience and insight into sculptural, installation and video practices is fused in the documentation of studio life and works, and the development and maintenance of the studio’s archive.

Esteban Schunemann

Esteban works on the technological development and implementation of the studio’s work. Joining the studio shortly after completing a PhD in additive manufacturing, he takes a methodical approach, actively deconstructing purpose and function to distill the composite of ideas into purer forms. Interested in all facets of technology and science, he explores how they can be implemented in new and unexpected applications.

Sarah Gilbert

With a background in accountancy for the construction, retail and manufacturing industries, Sarah provides the studio with financial administrative support. Exploring the application of her experience and knowledge within an artistic context, she helps the studio to achieve its objectives.

Shobhan Shah

Shobhan develops and supports the studio’s work, drawing on his past experience as a designer, developer, engineer, editor and ethnographer. He is interested in working across disciplines, media and contexts, and likes exploring something different on every project.

Ramin Shambayati

Ramin contributes to the design, production, and technical resolution of projects. His background in advanced architectural practices informs his interest in spatial experiences that foster collaboration and the unexpected. He is fascinated by the juxtaposition of the precision of machines with the fluidity of human nature, creating work that questions our technological society.

John Bertolaso

Following a degree in mechanical engineering, John joined the RCA to expand his technical background in creative contexts. John works on the mechanical design and development of Random’s projects, taking a hands-on experimental approach. His interests lie in the exploration of multi-sensorial experiences and interactions on the fringes of physical and digital platforms.

George Davies

George works on developing the interfaces between the physical and digital aspects of the studio’s artworks, with a focus on speed and reliability. With a background in electronics and software design, he is interested in optimising code to achieve the best possible performance from hardware. He also has a soft spot for 8-bit technology and vintage test equipment.

Stuart Wood

From 2005 to 2015, Stuart Wood co-led the direction of Random International alongside studio founders Florian Ortkrass and Hannes Koch.